Shadow of the Tomb Raider | Review | PC
Well, Rise of the Tomb Raider was awful but what do we have here, Shadow of the Tomb Raider is developed by Eidos Montreal, the studio that brought us the excellent Deus Ex: Human Revolution & Mankind Divided. Surely they played Rise of the Tomb Raider, laughed their arses off at its ludicrously easy combat difficulty, its barely developed characters & its complete lack of meaningful improvement over the 2013 Tomb Raider reboot, & simply proceeded to make their own Tomb Raider game...but then Square Enix stopped them & said “No! That will cost too much money.”
Shuffle or Boogie? | Legacy of Kain: Soul Reaver
When thinking about video game music, it might be easy to get caught up in the idea of the epic orchestral style we might expect to hear in Hollywood movies such as Spiderman, Batman, or Transformers. Whilst orchestral composers such as Harry Gregson-Williams have had their hits (Metal Gear Solid) and misses (Call of Duty: Advanced Warfare) I find that the most memorable soundtracks are often written by someone who has worked with the rest of the team to create something from the ground up that fits the tone and setting of the game.