If you enjoyed Hildur Guðnadóttir's intense, cello driven soundtrack to Joaquin Phoenix's Joker then here are 6 albums I think you might also enjoy!
My personal picks for The Retro Perspective's top 10 video game soundtracks of all time! Featuring video game composers you've definitely heard of and some you may not.
When you think of Nintendo, do you think of Mario, Zelda, Metroid or Donkey Kong? Perhaps you think of the notoriously bad games Dr. Jekyll & Mr. Hyde, Dragon's Lair or Fester's Quest? I don't. I think of Mother, not my mother, but the game series which some of you might know as Earthbound. In fact, Earthbound is perhaps the only one of Nintendo's many games that has resonated with me and left a lasting effect, long after its completion.
‘Fair use’ law is the backbone of the vast majority of gaming focussed channels on YouTube, so it stands to reason that there have been a whole lot of videos explaining just what fair use is...but unfortunately, sometimes it’s really not fair use.
This is a series of interviews with Yorkshire bands exploring the local music scene and their ties with the divisive genre of post-rock. The title stems from the unwillingness of certain bands to accept the term, with some simply claiming it as journalist jargon.
Seen by many as a massive return to form for the series, Assassin's Creed IV: Black Flag puts you in the shoes of pirate Edward Kenway, sailing the West Indies in pursuit of his fortune. Black Flag manages to portray the sights of the Caribbean beautifully, the ocean in particular is probably the best looking thing I've seen in a game to date. The sounds however, fall so badly short of what we should expect of a so-called "AAA" game and consistently took me out of the experience of what should have been the most immersive pirate themed video game in history.
I have recently purchased my first gaming PC and so, of course, I was looking forward to re-visiting one of my favorite video games, The Elder Scrolls V: Skyrim, and modding the hel out of it! One of the options for modding Skyrim is the customisation of sound and music so I thought it would be a great opportunity for a Shuffle or Boogie article.
Grey Goo was one of my most anticipated games of 2015, so this time I'll be talking about Frank Klepacki, his work up until now and how this new game's audio shapes up. Frank Klepacki is a Las Vegas based composer and sound director. His story begins at only 17 years old when he joined the company that many might describe as the masters of real-time strategy: Westwood Studios.
When thinking about video game music, it might be easy to get caught up in the idea of the epic orchestral style we might expect to hear in Hollywood movies such as Spiderman, Batman, or Transformers. Whilst orchestral composers such as Harry Gregson-Williams have had their hits (Metal Gear Solid) and misses (Call of Duty: Advanced Warfare) I find that the most memorable soundtracks are often written by someone who has worked with the rest of the team to create something from the ground up that fits the tone and setting of the game.
Unfortunately, I never got my review copy of Final Fantasy VII Remake from Square Enix as they know I would actually cover its flaws instead of simply gushing like the majority of reviewers are doing, but what I can do is review the soundtrack! Arranged by Masashi Hamauzu and Mitsuto Suzuki.