Why Do Game Developers Ignore The Modding Scene? | The Outer Worlds Problem

Why Do Game Developers Ignore The Modding Scene? | The Outer Worlds Problem

Modding has become more and more relevant in the modern gaming industry and a strong modding scene for a game means that it essentially gets better and better as time goes on. Developers like Bethesda have, in the past, garnered incredible goodwill and fostered a passionate community by encouraging mods and making available a suite of tools to make it easier for almost anybody to tweak the game to their liking. So why on earth are most video game developers outright ignoring the modding scene?

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Shadow of the Tomb Raider | Review | PC

Shadow of the Tomb Raider | Review | PC

Well, Rise of the Tomb Raider was awful but what do we have here, Shadow of the Tomb Raider is developed by Eidos Montreal, the studio that brought us the excellent Deus Ex: Human Revolution & Mankind Divided. Surely they played Rise of the Tomb Raider, laughed their arses off at its ludicrously easy combat difficulty, its barely developed characters & its complete lack of meaningful improvement over the 2013 Tomb Raider reboot, & simply proceeded to make their own Tomb Raider game...but then Square Enix stopped them & said “No! That will cost too much money.”

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